Email sign up
Follow me on TwitterMy Tweets
Category Archives: Book Merah
Danny Dimian is a visual effects supervisor at Sony Pictures Imageworks, most recently supervising the Academy Award-winning SPIDER-MAN: INTO THE SPIDER-VERSE for Sony Pictures Animation.
His presentation was proof that daring art can happen in large institutions. Yes, it can be said that Sony wanted a new stylized look for the Spiderverse movie(s). However, many, many times this desire for a new look results in simply hiring a trendy director/VFX person who then spends the money on the flavor of the month gear/software. The result can look dated very quickly.
Danny's team went retro; they researched old comic books and found the techniques (and flaws) that make them so distinctive. Halftone dots and misaligned printing being two examples. They also collected the words, exclamation points and marks that add impact.
They then used these as the basis for experimentation and also brought in painters to create stylistic possibilities. In short, there was a lot trial and error involved with bringing the look of old printing into the age of 8K.
The Women in Animation panel was serious, yet insightful and lighthearted. Hopefully the unwanted challenges described will become nonexistent for the next generation of women, and the opportunities will increase.
This is the third post of a series.
I met Jim Simons, the force behind Tranzient, at the November 2019 edition of the London Augmenting Reality Meetup. He did a live demo of the Tranzient VR/music making app. The app not only performed beautifully, Jim composed some great little beats; on the spot of course.
The Tranzient app allows musicians to collaborate in VR, in real time. Tranzient is impressive on many levels. I wondered if Jim would be consider adding Bubiko to his "band".
Jim was open to the idea!
What you see above is less than an hour's work. Now that we know Bubiko is functional within Tranzient, we can literally play around.
Tranzient is highly recommended https://www.aliveintech.com/ . I just met Jim, but he is genuinely enthusiastic about making music in VR. If you are a musician and working in VR, you should definitely move on Tranzient. Jim is a bit mysterious about his musical past, but I am sure he was involved with some great projects. He sure makes Bubiko look good!
This version on Bubiko was made by Novaby, art directed by Stephen Black and Sayuri Okayama.
This post provides notes on the above Powerpoint. The actual presentation elaborated on the points much more than I do here. Please feel free to ask questions. Also, as always I recommend joining the Open Augmented Reality Cloud. They are working to create open, interoperable standards to encourage the growth, use and understanding of AR.
And yes, another resource is Bubiko Foodtour's Unusual Guide to Augmented Reality, which is reviewed here.
- The following presentation uses references from the State of the AR Cloud Report published May 28, 2019 by the Open AR Cloud. All rights reserved. http://stateofthearcloud.com/ With the exception of Novaby, the 3D model making company, I have no relationships with any companies mentioned in this presentation. This research has been self-funded.
2. Stephen Black PARIS + London AR Meetup
- SB introduction
- Bubiko Foodtour introduction
3. Nissan video/ question of geopose https://mashable.com/article/nissan-ar-virtual-reality- windshield-display/
The above link exemplifies a lot of the ideas about the future of AR in general, as well as about the potential applications of AR and AV, Autonomous Vehicles.The entire article is good, but the embedded video is excellent.
The photos were done as a spur of the moment test. I have done another version, featuring a 1947 Rolls Royce!
The point to be made here is that the model, Bubiko , was placed on the road ahead of the vehicle.the car, then "drove through" Bubiko, and she remained on the road behind us.
This gives us something to think about in terms of creating permanent AR experiences using geoposts.
5. Microsoft Azure Website
An example of how one company illustrates their version of the entirety of AR.
6. from a SlideShare presentation by Sergii Kozyrev
Another illustration of how the entire AR world will look like, this time based on Android.
7. OARC From State of the AR Cloud Report 2019
I cannot recommend the work of the OARC highly enough. Visit their site for the download of the first OARC Symposium Report.
8. www.blacksteps.tv At least three posts about 'geopose'
Yes, on this blog, I presently have a few posts about 'geopose'.
9. From correspondence with Jan-Erik Vinje, Managing Director of Open Augmented Reality Cloud:
○ If we are successful in creating such a standard we will in effect have created the equivalent of the URL for real world spatial computing. Allowing the geopose of both real and virtual objects to be universally captured, stored, shared and understood.
This comment by Jan-Erik, and those that follow, are self-explanatory. However, one week ago, at the second OARC Symposium, the definition of 'geopost' was greatly discussed. In fact, the goal of the OARC for the next year is to fcus upon creating a final definition of 'geopost', and to work towards a working model.
10. ○ I liken it to URL because it can be seen as links between the physical world with the digital world. ○ URL links information to more information. Geopose links the world to digital information and digital information to the world.
11. ● It can even be used to create a "persistent portal" between a physical space and a virtual space. Where people from across the world who are experiencing a virtual space can go through such a portal to experience a real space (by streaming realtime reality capture data to all those in the virtual reality space).
12. ● At the same time people in the real world can walk into the virtual reality space or see virtual objects, scenes and avatars of virtual reality users projected into their physical space using AR.
13. Geopost is to AR as URL is to the internet.
14. To create a GEOPOSE 1.Physical space owner 2. AR data/ SLAM spatial location and mapping 3. AR Cloud space 4. End user(s)
This slide features a photo of the Fox Theatre in Detroit. The front of the theatre is copyrighted. Anyway planning to use the front of the Fox would need to obtain permission to do so.
This situation would be true for many buildings, copyrighted or not.
15. How to find the location? (the need for interoperability): Google maps Mapillary Military maps LADOT ebike monitoring maps(eg) Satellite-based maps monitoring floods, snow, ice, fire, crowds etc. City/State/Federal maps Company owned routing maps Bus routes Ride sharing maps Superworld Emergency routes Bike lanes Construction Traffic signals
The companies and organizations listed above would all benefit from an open AR Cloud. A comparison is sometimes made, comparing the present state of the AR Cloud with the early nonstandardized gauges of railroad tracks. Once the railroad tracks became standardized, society benefited.
Once there are interoperable standards for the AR Cloud, groups like those listed above will benefit, as will education, medicine, science and, all of society/
This article shows an instance in which a geopost by Instagram was used by an artist to promote discussion about AR artin public spaces.
18. Bubiko and SB are always open to cross-promotions, collaborations, and exchanges!
Art, business or fun, get in touch!
19. Stephen Black LinkedIn, Facebook, twitter Bubiko Foodtour Instagram, Facebook, twitter email@example.com
20. Thank You
(An Easter egg! If you keep clicking you will see my presentation abut AR and Autonomous vehicles.)
THIS IS FOR THE FIRST PRESENTATION AT COLLIDER. THE SECOND IS HERE.
The following are additions that were not discussed at the Detroit meetup.
!! https://panelpicker.sxsw.com/vote/100430 (What Augmented Driving Will Feel Like, a SXSW presentation by Theo Calvin.)
I wish I had known about the projects and gentlemen above before my Detroit talk.
Do read the article by Alex Roy.
Please vote for Teo Calvin's SXSW proposal.
Thank you very much to Jacob, Rahul and Altimetrik for making this happen. It was a blast! A description of the event, and an introduction to Collider is here.
Hyperreality by Keiichi Matsuda
The Nissan video features outstanding visuals.
The above link is a MUST for anyone with a serious investment in AR.
You can see all of my adventures with Bubiko elsewhere on this blog. We would be grateful for your votes for two proposals for SXSW.
THANK YOU FOR YOUR VOTE!
This book is a "living" book. Meaning if you buy it, you will get the updated editions free.
BONNETS! (My Powerpoint looks extremely low tech. As much as I like this look, I have to say I had no choice. I was using my Chromebook , and used the baked in slide show creator. Next time, I might actually have the time to do some design work.)
DC Rainmaker does his usually outstanding job of reviewing a bicycle-related product.Jump into the video at about the 4 minute mark to see some exemplary AR techniques. Click here to see more examples and ideas related to AR+ Bicycles.
Cannondale, for the win! A great example of functional AR in an everyday situation, as opposed to a factory or medical facility.
From a presentation I did on AR and bike safety. All of those concepts need to be unified and rethought for the age of AR.
The Open Augmented Reality Cloud people are making efforts to establish a geopost standard. If you are serious about AR, follow their efforts, or better join them and let your voice be heard!
What you see is a test I did with Bubiko. While I was in a car, I positioned her in the road ahead. We then drove forward. It is not clear, and I will redo this test.
But what happened is that Bubiko was in front, then she appeared in the car, and then we saw her in the road behind us. She did not move with/in relationship to the car.
Stunt driver: Norm Black.
No AR characters were harmed in the production of this rest.
The AR Podcast is a must for anyone serious about AR. This is a link to the extremely informative and important interview with four of the people involved with OARC.
Thank you Sergei!
One style of point cloud rendering.
Another way to render a point cloud. There are many ways to create point clouds and they must be interoperable.
An example of an organization that has information that would be useful for AR in Detroit. Geographic Information Services… How much of what is under the road do they have records of? This info would be necessary for many AR services,
How do they make pointclouds-or do they even do this yet?
One of Magic Leap's views on how the total AR world might look like.
The layers presented include IoT (the Internet of Things, as well as AI. Photo courtesy of Tony at the Skarred Ghost, another person I suggest serious AR/VR people support and follow.
Another presentation from Magic Leap on how the total AR Cloud might look. They use the term "Magicverse".
A representation by the OARC on what the layers of the cloud would be. My suggested terms would be REAL1 (R1), REAL2 (R2) and REAL3 (R3). R1=the physical world. R2; the layer with few changes; buildings, landmarks, geography. R3 being the part of the AR cloud that changes the most, and has the most segmentation.
This system also lends itself to further classification. R2C22 , for example, could refer to a specific block in Chicago for example, and R2C22E could be the collective "channel" for all organizations utilizing traffic emergency communications for that area.
Microsoft Azure Spatial anchor systems. 'Anchor systems' refers to geoposing. There can be an endless number of clouds. Interoperability... Machines reading the world for humans... A browser...AI assisted browsers.
This is from the State of the Open AR Cloud 2019 report by the Open Augmented Reality Cloud group. Already some governing bodies are being formed.
The report is free. Get it here.
The League of American Bicyclists has an active interest in AR and AV.
And the amazing BabbleRabbit! https://twitter.com/BabbleRabbit/status/1115271007315615750
An AV by May.
Shenzhen's celebration used the entire city as a canvas. Something like this could be done in Detroit with AR, for much less cost, and with greater detail. AVs could travel on programmed routes... a new form of musical is born!
My report on the maker culture of Shenzhen is here.
The Fox Theatre is one of Detroit's cultural assets that could be utilized. This slide shows some of the layers of creation and co-operation that need to be considered.
An example of an urban AR project, this one by Snapchat. This article also raises questions about AR in public spaces.
Diego! DIA! https://www.dia.org/art/rivera-court
Go to the "0.52" mark to see the actual AR clip. It is very brief.
The video on this site by Artivive showcases some possibilities in regards to AR + flat art. https://artivive.com/walkietalkie/
Apple's AR Art program. https://www.apple.com/newsroom/2019/07/apple-offers-new-augmented-reality-art-sessions/
Back to bROADWAY… and we have "discovered" that the Fox Theater is geofenced. Geofencing is a blocking of AR access. Military bases, sensitive areas...the interior of homes. The Fox Theatre is copyrighted, I believe. In this fictional example, Fox may have geofenced their theater to prevent unauthorized AR usage.
So there ya go! Any questions ask below.
I am available for consultation and all kinds of AR producing, as well as photography, video, art and writing projects. Thank you for any ideas and/or opportunities.
And again, please consider voting for our two SXSW presentations:
Niantic, the company that made Pokemon Go and Wizards Unite (the Harry Potter game) was the Community Champion Sponsor!
Black Girls Code Imagine. Build. Create.
Techtonica Fintech training for women and NB adults with low incomes
Novaby is a global digital art production company.
TERC Because math and science build futures
Unconscious Bias Project 100% empowerment, 0% guilt trip. Reducing unconscious bias in STEM with fact, tact, art and activism
Roybi Robot Innovative learning for children. The world's first AI-powered educational robot that makes learning fun for ages 3-7.
Inspire Me Box (website coming soon)
TinkerTech teaches early design and engineering skills through hands-on activities to students ages 4-12 including those from low income communities.
Teentend builds better communities.
NapTime Studio game development
Cookie Run is an online mobile endless running game in the Cookie Run series created by Devsisters.
DaVinci Club AR makes kids move and explore the real world.
Electronic Frontier Foundation The leading nonprofit defending digital privacy, free speech, and innovation.
SF Environment Getting Food out of the Waste Stream and Into Hungry Households—Where It Belongs.
Recology A World Without Waste
Mission Bit courses are project-based semester-long coding courses, taught by college computer science majors and supported by volunteers who are professional software engineers.
ThrowMotion Bringing the excitement of world sports... home.
NewPathVR VR and AI solutions for psychological and emotional wellness.
Larkin Street Youth Services Since 1984, Larkin Street Youth Services has given more than 75,000 young people a safe place to rebuild their lives.
The Hidden Genius Project trains and mentors black male youth in technology creation, entrepreneurship, and leadership skills to transform their lives and communities.
With Sayuri Okayama, I would like to thank Novaby for doing such a great job in creating the 3D version of Bubiko. The version on display is a work in progress, and already the reception has been very positive.Thank you Novaby!
Stephen Black: This post is a breakdown of my experiences with AR/VR/Spatial Computing. It starts with 2002, though I received a BFA in Photographic Illustration from the Rochester Institute of Technology well before that.
Before 2002, I lived in Tokyo, Manhattan, Paris and Hong Kong, and worked in network TV, fine arts, photography and music. A fuller biography can be found here. But AR is the topic of this post...
2002-2007. In Singapore I worked as a creative director for a 3D game making company that was also doing something like Youtube,-- but three years before Youtube. Although I was not a developer, I learned a great deal about spatial computing, and taught 3D gamemaking in Singapore, including classes at the Singapore Science Center. It was during this time, that David Severn and I developed the Secret Donut World characters.
2007- 2014 Singapore/Bali: wrote novels, including a bestseller, was involved with 3how and researched VR and AR.
2014 SPOKEN, with Eugene Soh; a curation of a wide range of artists.
2014 The Oculus signaled the emergence of VR, and I began notes for a book about VR cinematography.
2015 In Singapore, a chance meeting with Ender Jiang, the founder of Hiverlab, resulted in the opportunity to make my first 360 film. Ender provided me with technical support and creative freedom and I am extremely grateful for that opportunity. The resulting film, Beach Road, featured a soundtrack by Bani Haykal and Chen Yi Qi, and was selected as a demo VR film in the Hybrid Arcade session of the Brisbane Asia Pacific Film Festival in November 2015, and was nominated as the Best Experimental VR Film in the VR Fest Las Vegas 2016. It was also fetured in a VR film festival at the Singapore national Museum. Beach Road was receiving a healthy number of views and comments before a technical change in Google Play took it off. At the time of this writing, Beach Road is on Veer and has received almost 5000 views.
2016 The year began with discussing a VR startup idea with VCs in Singapore. Though the discussions went well, the lack of a prototype slowed things down. Shortly after, the release of ARCore and ARKit resulted in a halt to VR the possibilities of AR were assessed.
By April, AR had become the focus and the decision was made to become the "Pixar of AR": original characters, stories and software. With Sayuri Okayama, Bubiko Foodtour was originated.
2018 A presentation about AR was given at Sasin School of Business in Bangkok, later followed by two presentations and two workshops at Hong Kong PolyU, all at 80% capacity or higher.
2018 Lotus Mountain, a 360 film was shot and post production began including VR art contributions from Scobot and a soundtrack by Rei Shimizu. The film is at least 80% done and finishing funds are now being searched for. Lotus Mountain was supported by Kando, and 8K Obsidians were used for most of the shooting. Noted Chinese VR filmmaker Leo Wei co-directed and produced.
Bubiko at the Rise festival in HK
Hong Kong Comicon
2018 Cross-promotional and development partnership with Six Cats Studios (HK), focusing on their original IPs, Ollie and Charlie.
2018 Presentations in Shenzhen, including Le Wagon and Tech Crunch Shenzhen.
2018 In a partnership with Hummingbirdsday Studios, Bubiko appears in an AR game demo with Green Bean Boy.
2019 Presentation at ARIA, MIT, resulting in, among others, working relationship with Novaby and UARexperience
2019 Toledo, Ohio. Presentations, including coffee shops, libraries and a collaboration with sculptor Jack Wilson for the Old West End Festival.
2019 SXSW during the 10 day event attended seminars and developed personal connections with AR and VR practitioners.
2019 AR presentation as part of GOBA-the Great Ohio Bicycle Adventure. Premier of the AR and Bicycle Safety ebook.
2019 As part of Novaby’s presentation in the Tech in the Tenderloin Festival, the 3D version Bubiko will be making her public debut. The Black Hawk Jazz Club AR project by Novaby will also be presented-not to be missed!
We are now looking for funding for the Bubiko app... Stay tuned!
A collection of blog posts about Toledo, Ohio
This is a simple demo of Augmented Reality.
To do this, two things are needed.
- A free download of the Artivive app. This should go on a mobile phone or tablet. Either Android or iOs will work.
- A copy of the 2019 Ohio Bicycle Events calendar. If you do not have a printed copy, you can get the same effect by pointing your phone or tablet at this image, featuring "Tour Legs", an artwork by Sassan Filsoof.
To see the AR in action, simply point your phone at the image above or the cover of the printed Ohio Bicycle Events Calendar.
Please note: This project was self-initiated and NOT endorsed by the Ohio Bicycle Event Calendar nor the Ohio Bicycle Federation.
The Ohio Bicycle Events Calendar can be found here.
Thanks to David Black, the rider.
Information on my presentation at the Great Ohio Bike adventure can be found here.
If you are interested in how AR can improve bike safety, click here.
My books can be found here.
Lenovo ThinkReality A6 headset: an inspiration for bicycle safety?
I am independent; Lenovo is not sponsoring this; the following is simply a way for me to introduce AR to people. I am now working on a book about the impact AR is having on the world of bicycling, especially safety. I am not crowdfunding the book. An early version is now on Amazon. If you would like to support this project, it would be much appreciated.
A list of all of teh AR+bike posts on this blog can be found here.
The Lenovo ThinkReality A6, is a state of the art head mounted device, designed for industrial and medical uses. By looking at its features, we can gain insights into how to use AR to improve bicycling, especially safety.
The A6 is NOT designed for bicycling. Battery power is an obvious example of why the A6 is not likely to be used on the road. The A6 is claimed to have four hours of power. Bike trips longer than four hours would require consideration for recharging and/or batteries (and their weight). The A6 is not even being offered to individual consumers; it is a B2B product.
An excellent overview of all of the features of the A6 is here.
The A6 features worth discussing are:
This refers to the quality of the image. The A6 provides 1080 lines of resolution, which is very good, like a high definition television. A discussion of image quality must include the brightness of outdoor scenes. You cannot see any kind of information if it is lost in the brightness of the sun.
The advantage of voice control is obvious. Just say "Display an alternative route" and see the suggestion appear on your visor (or smart glasses). Safer and faster than pushing buttons, or even stopping to look at a phone or other device. The audio requirements that are unique to bicycling need to be considered.
The A6 can be "trained" to recognize specific components used in industrial or medical applications. For example, a connecting rod, or a femur. With bicycling, the ability to detect cars, pedestrians and other bicycles is advantageous, especially when combined with tracking. Imagine knowing that an 18 wheeler, traveling 80 miles an hour is 100 yards behind you- without having to turn your head or use your mirror.
Parents could be aware of where their children are. Bike team members can monitor their teammates and competitors.
HEAD GAZE TRACKING
This allows the digital information you are looking at to be properly positioned in your viewing area no matter where you are looking.
GESTURE CONTROLS and THREE DEGREES OF FREEDOM HAND CONTROLLER
These two functions may have no importance while riding, but once off the bike, the ability to control functions and displays by hand could be important for maintenance and repair.
At races and tournaments, barcodes could enable quickly changing information to be shared easily. A barcode could be designated for weather updates for example. A rider looking at that barcode would immediately know what to expect, as the weather information is automatically displayed in his or her viewing area.
The A6 has two fisheye cameras on the front. For bicyclist, one camera on the back is hugely advantageous, as the need to see what is behind is a primary concern.
The A6 has a light. Probably not powerful enough for bicycling, but worth thinking about. Like all things related to bicycles, weight and comfort are issues, as well as price, of course.
These are just some of the ways bike enjoyment and safety can be increased. When we add GPS and impact sensors, we create the opportunity for first responders to immediately know the location of the incident. Two way communication via cameras and voice allow for decisions and preparations to be made in the shortest time possible.
One last point: AR is just starting, which increases the chances of bicyclists having their needs met. If individuals, bike organizations and traffic regulatory agencies and bike equipment manufacturers start communicating now, the shorter the path towards increased AR-enhanced safety will be.
I welcome any questions or comments. Feel free to post below.
PS. I don't want to confuse things, but if you want to see how information might be displayed in visors or smart glasses, take a look at indoor bicycle training. The Rouvy system is full of examples. Look here. (Rouvy is not paying me!)
PSS This blog post is full of examples of AR+bicycling.
I will be giving a presentation at the Great Ohio Bike Adventure in June.(Scroll down halfway.)
FWIW, when the Oculus was released, I wrote this blog post about it.