Category Archives: Bubiko Foodtour

Bubiko in Lawnspace screen test

Bubiko: what is a stage?

The goal is to prepare for the possibilities of AR cinema.

This post documents a simple test. The Bubiko model used for the Tech in the Tenderloin event was used. Two locations: a garage and an open piece of land. The objective: to gain an understanding of what a “stage” can be in AR. AR is a new medium; to use the established techniques of theatre, television and movie is to fail to grasp the uniqueness of AR. Performance art and dance provide clues.

Notes: Spark used

  • Occlusion not a concern at this time
  • Ambient light a constant
  • Size and scaling of Bubiko purposely varied

Bubiko was created by Stephen Black and Sayuri Okayama

  • iPad used; no manual controls nor color correction
This is Bubiko Foodtour, still with the balloons and banner she used for her debut in San Francisco, at Tech in the Tenderloin’s 2019 TNT Tech Fest,  Bubiko is a work in progress, this is not her final version.
Bubiko is a 3D model made by Novaby, based on ideas by Stephen Black and Sayuri Okayama.
These images are a screen test of sorts, a way of documenting the possibilities and challenges of AR cinematography.
AR cinematography is one of my AR goals, especially making content for autonomous vehicles.
In these images. Bubiko was positioned near the white log. Only the camera (an iPad) moved. The software used was Spark. It was stable, except when used at long distances, in which case Bubiko appeared some distance away from the post.
The camera automatically controlled exposure. The light was even, the time being late afternoon/early twilight.
Occlusion was not important in this test, but I would love to use a software like 6D for testing.
Again, Bubiko did not move, but her size was changed in camera. AR cinema reminds me of machinima. There is another test of Bubiko HERE.
The format of the screen size is both an opportunity and a challenge.
Bubiko Foodtour models for some AR camera tests.
Interesting that the same model can have the size of a mouse, or a giant, or anything in between. Size in AR was the topic of this blog post. Thanks again to Fabian Winkler.
Bubiko is actually closer to the stump than this image suggests.
Sparks had some difficulty as moved away from Bubiko's position. for this experiment it was simply an interesting development. If this were actually part of an movie shoot, I would reposition her, or do testing. It should be noted that wifi was not needed to create these images.

Stephen Black’s AR/VR/spatial computing experiences

SB with Bubiko Foodtour

Stephen Black: This post is a breakdown of my experiences with AR/VR/Spatial Computing. It starts with 2002, though I received a BFA in Photographic Illustration from the Rochester Institute of Technology  well before that.

Before 2002, I lived in Tokyo, Manhattan, Paris and Hong Kong, and worked in network TV, fine arts, photography and music. A fuller biography can be found here. But AR is the topic of this post...

2002-2007. In Singapore I worked as a creative director for a 3D game making company that was also doing something like Youtube,-- but three years before Youtube. Although I was not a developer, I learned a great deal about spatial computing, and taught 3D gamemaking in Singapore, including classes at the Singapore Science Center. It was during this time, that David Severn and I developed the Secret Donut World characters.

Vance

2007- 2014 Singapore/Bali: wrote novels, including a bestseller, was involved with 3how and researched VR and AR.

2014 SPOKEN, with Eugene Soh; a curation of a wide range of artists.

SPOKEN, a virtual gallery

2014 The Oculus signaled the emergence of VR, and I began notes for a book about VR cinematography.

2015 In Singapore, a chance meeting with Ender Jiang, the founder of Hiverlab, resulted in the opportunity to make my first 360 film.  Ender provided me with technical support and creative freedom and I am extremely grateful for that opportunity. The resulting film, Beach Road, featured a soundtrack by Bani Haykal and Chen Yi Qi, and was selected as a demo VR film in the Hybrid Arcade session of the Brisbane Asia Pacific Film Festival in November 2015, and was nominated as the Best Experimental VR Film in the VR Fest Las Vegas 2016. It was also fetured in a VR film festival at the Singapore national Museum. Beach Road was receiving a healthy number of views and comments before a technical change in Google Play took it off. At the time of this writing, Beach Road is on Veer and has received almost 5000 views.

360 films
Stephen Black, in the film he co-produced with Hiverlab

2016 The year began with discussing a VR startup idea with VCs in Singapore. Though the discussions went well, the lack of a prototype slowed things down. Shortly after, the release of ARCore and ARKit resulted in a halt to VR the possibilities of AR were assessed.

By April, AR had become the focus and the decision was made to become the "Pixar of AR": original characters, stories and software. With Sayuri Okayama, Bubiko Foodtour was originated.

Sayuri Okayama with a prototype of Bubiko

2017 Ipoh: demonstrations of AR, including what is probably the world’s first photo exhibition in AR. The photos also appeared in an ebook by Bubiko Foodtour.

Augmented Reality in Asia
article about Stephen Black/Sayuri Okayama/Bubiko Foodtour in Ipoh

2018 A presentation about AR was given at Sasin School of Business in Bangkok, later followed by two presentations and two workshops at Hong Kong PolyU, all at 80% capacity or higher.

Augmented Reality Stephen Black in Thailand
poster for Stephen Black's presentation about AR at Sasin School of Business
Presentations and workshops by Stephen Black
Stephen Black holding a Qoocam 360VR camera, as part of his presentation at the 2018 Maker Faire at HK PolyU.

2018 Lotus Mountain, a 360 film was shot and post production began including VR art contributions from Scobot and a soundtrack by Rei Shimizu. The film is at least 80% done and finishing funds are now being searched for. Lotus Mountain was supported by Kando, and 8K Obsidians were used for most of the shooting. Noted Chinese VR filmmaker Leo Wei co-directed and produced.

Chinese city landmarks
Shenzhen Civic Center at night, primary location for Lotus Mountain.
from Lotus Mountain

Bubiko at the Rise festival in HK

Hong Kong Comicon

2018 Cross-promotional and development partnership with Six Cats Studios (HK), focusing on their original IPs, Ollie and Charlie.

AR in musical education
The Dundercats, by Six Cat Studios.

2018 Presentations in Shenzhen, including Le Wagon and Tech Crunch Shenzhen.

Hummingbirdsday
Screen capture from an AR game by Dominique Wu.

2018 In a partnership with Hummingbirdsday Studios, Bubiko appears in an AR game demo with Green Bean Boy.

2019 Presentation at ARIA, MIT, resulting in, among others, working relationship with Novaby and UARexperience

2019 Toledo, Ohio. Presentations, including coffee shops, libraries and a collaboration with sculptor Jack Wilson for the Old West End Festival.

2019 SXSW during the 10 day event attended seminars and developed personal connections with AR and VR practitioners.

W
With WWE championship belt

2019 AR presentation as part of GOBA-the Great Ohio Bicycle Adventure. Premier of the AR and Bicycle Safety ebook.

bicycle safety
Bubiko Foodtour looks up while thinking about what to order

2019 As part of  Novaby’s presentation in the Tech in the Tenderloin Festival, the 3D version Bubiko will be making her public debut. The Black Hawk Jazz Club AR project by Novaby will also be presented-not to be missed!

We are now looking for funding for the Bubiko app... Stay tuned!

Preliminary metacarpal results

Hi! Stephen Black here!

Following are works in progress for a project for a health provider. This is a very basic TEST for a short film and far from complete. Bubiko's mouth for example, does not properly move yet.

Simply, please do not share with anyone unless they are a professional.

Our partner, the 3D model making company, NOVABY, is doing a superb job, but the newer versions of these scenes are confidential.

Drop me a line if you would like to know how Bubiko could help your business in terms of video, animation, AR and VR...

Also, I would like to thank Vik at Evoaura Records for the music and Alexis Smith for her vocal performance. Hats off to Six Cats Studio as well, for technical guidance.

SXSW Overview by Bubiko Foodtour

Wild, informative and fun, SXSW 2019 was ten days of chaos of the best possible kind. Bubiko was there!

Austin Chronicle, Bubiko Foodtour
Big yellow sign, little Bubiko

Gaming and VR blog post

Overall Impressions Photo Essay

Bubiko's Adventures at SXSW!

Music

radiocassette player art
Art by Slep

Stephen Black at SXSW

Food at SXSW coming soon!

Bubiko's Instagram has a few posts about SXSW and Austin, like this one.

Bubiko's adventures at MIT and beyond

Who is Stephen Black?

man with VR headset and AR on his tee shirt

3how Riverwalk Session

NOVABY!

Bubiko at SXSW 2019

Bubiko and SXSW... what a time!

music at SXSW
3how Beach Road
If you'd like to know about Bubiko's adventures in Asia, search this blog.
Here is Bubiko's Instagram account.
And, here are Bubiko's adventures in the first part of 2019, including the presentation at MIT.

Games: Does anybody remember laughter?

Laughter makes us feel better. It's cheaper than chocolate and needs no prescription. 

I googled "humor in gamemaking". Not a lot of posts, and most were not new. It seems no one shares my dream of 25 million Fortnite players laughing so hard they shoot milk through their noses. Or spaghetti.

The first suggestion from Google was from Makansutra, a great article by Bob Mackey

Forget photorealism and perfected motion controls; if there's anything we need to aspire to in video games, it's simply being funnier.

Bob Mackey

Bob is on twitter: @bobservo. He co-hosts Retronauts and hosts Talking Simpsons and What a Cartoon!

The second post-- from 2012, is also on Gamasutra. Written by Dan Cook, it is very informative, and full of links. It also includes the world's funniest joke (according to American men).

Two hunters are out in the woods when one of them collapses. He doesn't seem to be breathing and his eyes are glazed. The other guy takes out his phone and calls the emergency services.

He gasps: "My friend is dead! What can I do?" The operator says: "Calm down, I can help. First, let's make sure he's dead." There is a silence, then a gunshot is heard.

Back on the phone, the guy says: "OK, now what?"

Dan Cook is on twitter: danctheduck, and the Chief Creative officer of Spryfox.  Blog

There are games that are obviously flat-out comedies, like the Borderlands series. Other titles, like Left 4 Dead, feature constant quipping by characters, and by movie standards could easily be described as comedic.
But looking at games you'll notice that, by their very nature, they are comedic. Even ultra-serious dramas can become comedic by virtue of allowing you, the player, to do things that go against their style...

The quote above is from Matthias Zarzecki's excellent article, What Makes Games Funny? A Look at Comedy and Humour in Video Games. Another one of the top Google suggestions, another one that is not current.Matthias' website is surprising and impressive: it's full of coding mathematics related to iOS and Unity Development.

So there you have it. I am a writer, a creative guy, a gamemaker and very interested in AR. Would be very happy to work with people to make game players laugh. I am serious.

10BK: TEN BUBIKO FOODTOUR VR MOVIES FOR $20K


This proposal was also posted on Kaleidoscope on February 25, 2019.

10BK + "Bubiko Power"+ Funding= Increased Number of Casual VR Users + $

A VR gamer, trying to justify buying a new headset to his non-gaming partner:

“Hey nongaming partner, you should watch this. It’s like a cartoon, about a little chef and gluten-free desserts from Singapore. Really good, and it’s only a minute long.”

The 10BK movies will make money, create buzz for VR, succeed in 2D markets, and attract food and travel sponsors who will fund the next Bubiko Foodtour VR Project.

Bubiko Foodtour is the star of an embryonic empire. Less than a year old, she has two book projects, appeared at universities like MIT and HK PolyU, co-starred in a game demo with Green Bean Boy and will soon be in an AR game developed by UARexplorer.

Based on great storytelling and creative direction, each 10BK VR experience is different, but all are educational and fun explorations of food culture.

Directed and written by Stephen Black.

Creative direction/research Sayuri Okayama.

Postproduction Consultant: Stuart Rankin (Six Cat Studios, former chief editor for Cartoon Network, CNN)

Audio Consultant: Marc Ursell (5x nominated, 3X winner Grammy awards)

Bubiko is now being made in 3D by Novaby.

A fun movie idea can be found here.

Green Bean Boy, by Dominique Wu and Bubiko Foodtour have tea time
Image from game demo by Dominique Wu and Michael Stragey.
Bubiko Foodtour
A guide to the food of Shenzhen

ARphabet Tour: Bubiko Foodtour

All of the sections of the ARphabet Tour are explained here.

Bubiko Foodtour is a character created by Stephen Black and Sayuri Okayama. Bubiko is a little chef from Thailand who loves mango sticky rice. She is very knowledgeable about food, especially the foods of Southeast Asia. Her favorite phrase is "Aroi mak mak".

This version of Bubiko soon to be revised.

Bubiko's blog is here, but most of her online adventures are on this blog, like this post.

Bubiko's Instagram account is here.

Twitter @bubikofoodtour

Facebook

Bubiko's photographs of Ipoh are in a book on Amazon.

She is making a book about the food of Shenzhen.

Bubiko Foodtour
A guide to the food of Shenzhen
games made with ARKit and Unity
An AR game featuring Green Bean Boy, with Bubiko. Created by Dominique Wu, founder of Hummingbirdsday Studio

All of the sections of the ARphabet Tour are explained here.

Le Wagon Shenzhen Presentation: Art and Technology, by Stephen Black

Le Wagon is a fantastic organization dedicated to teaching people how to code. It was a dreamlike honor to present my work, surrounded by the nightlife of Shenzhen, the new Silicon Valley.

However, the Powerpoint above mysteriously chose not to display every image. Here are the slides with a voiceover.

LATEST NEWS: THE ARPHABET TOUR 

ARKit games made with Unity
Presentation at Le Wagon, Shenzhen December 26, 2018
Green Bean Boy and other AR characters
Stephen Black's 100 day tour of America. AR, books and mangos.

ARphabet Tour: Indiegogo Introductory video notes

All of the sections of the ARphabet Tour are explained here.

Notes for the video introducing the ARphabet Tour on Indiegogo.

Location: Boulevard of Houqian Bei

Stephen Black standing in the heart of China's Silicon Valley, holding the 2018 laminated pamphlet of Bubiko Orwell Tour highlights.

Like this test: https://youtu.be/fM2Z6kr7mAs

Points to cover:

  • 2002: After years of working in art, photography and network TV (Cartoon Network, Fuji TV, Fox, CNN+) became creative director at 3D gamemaking company, WalkerAsia
  • Walker/Asia was also doing something like Youtube, three years before Youtube.
  • CEO's unexpected demise results in non-action, despite great interest by Singapore Ministry of Education, Singapore Science Center, publishers in Hong Kong and universities in Japan.
  • SB, son of a book salesman, decides to write books and wait for VR/AR/spatial computing to become mainstream. Inspirations: his father, a book salesman and the release of the Kindle, Amazon's pioneering ebook reader.

  • Visa complications result in what will become the Bubiko Orwell Tour of Southeast Asia. SB pivots from VR to AR.
  • AR cinema becomes the focus, starring the following characters: the Dundercats (collaboration with Six Cat Studio), Secret Donut World (collaboration with David Severn) and Bubiko Foodtour.
  • AR presentations/workshops at Hong Kong PolyU, a presentation at Le Wagon and pitches to VCs at TechCrunch.
  • An invitation to participate in ARIA at MIT  becomes the inspiration for the ARphabet Tour. Debuting at ARIA will be an ARKIT/Unity collaboration with Dominique Wu/Hummingbirdsday Studios, a game featuring Green Bean Boy and co-starring Bubiko Foodtour.
  • The ARphabet Tour will also be a platform for Stephen Black to do readings and writing workshops.
  • The ARphabet Tour also aims to educate people about mango sticky rice, Bubiko's favorite food.
  • Separate from this, briefly mention the unicorn concept which has a high degree of success regardless of the global economy or 5G take-up.

All of the sections of the ARphabet Tour are explained here.

Presentations and workshops by Stephen Black at HK PolyU.