Category Archives: collaborations

Bicycle, Art and AR experience

This is a simple demo of Augmented Reality.

To do this, two things are needed.

  1. A free download of the Artivive app. This should go on a mobile phone or tablet. Either Android or iOs will work.
  2. A copy of the 2019 Ohio Bicycle Events calendar. If you do not have a printed copy, you can get the same effect by pointing your phone or tablet at this image, featuring "Tour Legs", an artwork by Sassan Filsoof.

To see the AR in action, simply point your phone at the image above or the cover of the printed Ohio Bicycle Events Calendar.

Please note: This project was self-initiated and NOT endorsed by the Ohio Bicycle Event Calendar nor the Ohio Bicycle Federation.

The Ohio Bicycle Events Calendar can be found here.

Thanks to David Black, the rider.

Information on my presentation at the Great Ohio Bike adventure can be found here.

If you are interested in how AR can improve bike safety, click here.

My books can be found here.

Shadows of Mobiles

Jackwilsonsculpture.com

Games: Does anybody remember laughter?

Laughter makes us feel better. It's cheaper than chocolate and needs no prescription. 

I googled "humor in gamemaking". Not a lot of posts, and most were not new. It seems no one shares my dream of 25 million Fortnite players laughing so hard they shoot milk through their noses. Or spaghetti.

The first suggestion from Google was from Makansutra, a great article by Bob Mackey

Forget photorealism and perfected motion controls; if there's anything we need to aspire to in video games, it's simply being funnier.

Bob Mackey

Bob is on twitter: @bobservo. He co-hosts Retronauts and hosts Talking Simpsons and What a Cartoon!

The second post-- from 2012, is also on Gamasutra. Written by Dan Cook, it is very informative, and full of links. It also includes the world's funniest joke (according to American men).

Two hunters are out in the woods when one of them collapses. He doesn't seem to be breathing and his eyes are glazed. The other guy takes out his phone and calls the emergency services.

He gasps: "My friend is dead! What can I do?" The operator says: "Calm down, I can help. First, let's make sure he's dead." There is a silence, then a gunshot is heard.

Back on the phone, the guy says: "OK, now what?"

Dan Cook is on twitter: danctheduck, and the Chief Creative officer of Spryfox.  Blog

There are games that are obviously flat-out comedies, like the Borderlands series. Other titles, like Left 4 Dead, feature constant quipping by characters, and by movie standards could easily be described as comedic.
But looking at games you'll notice that, by their very nature, they are comedic. Even ultra-serious dramas can become comedic by virtue of allowing you, the player, to do things that go against their style...

The quote above is from Matthias Zarzecki's excellent article, What Makes Games Funny? A Look at Comedy and Humour in Video Games. Another one of the top Google suggestions, another one that is not current.Matthias' website is surprising and impressive: it's full of coding mathematics related to iOS and Unity Development.

So there you have it. I am a writer, a creative guy, a gamemaker and very interested in AR. Would be very happy to work with people to make game players laugh. I am serious.

Bubiko Foodtour tests the WordPress Gutenberg Editor

What's cooking in Shenzhen!?

Bubiko Foodtour Update

This new Gutenberg editor for WordPress is fun and full of options.  This is a "block". (The colored background was easy to do, as was the drop cap.)

This is a block for quotes. And you can quote me on that.

  • This is the list block.
  • I should write what I have been doing lately.
  • Like: singing opera
  • and studying the great cuisines of China
  • and researching Chinese restaurants in Shenzhen
  • Did I tell you that I want to be a superstAR?
  • My book about Ipoh, on Amazon.

I like these blocks! The VR block didn't seem to be ready yet, so I cannot show this yet, but soon! And how about a block for us AR people? 🙂

Support? VR films about relationships and China’s Silicon Valley

Hello! An update... and a request for support. I know the world is a goofy place and that a film is a luxury, in many ways. But I am now, with a great team, making a short 360VR film. The setting is the city of Shenzhen, the Silicon Valley of China. The film is about a couple, one of whom is a robot, but the film is ultimately about relationships.

Additionally, we are also in postproduction for a documentary on the city of Shenzhen itself.

Your help would make these two projects the best that they can be. We documented Shenzhen for 24 hours on August 18th. The documentation actually started on the 17th, which was Chinese Valentine's Day. That inspired the second short film, called Lotus Mountain.

I will write and do some Facebook Live broadcasts soon. If there were more time, I would do a crowdfunding campaign.

Stephen Black holding a Qoocam 360VR camera at the 2018 Maker Faire in Hong Kong.

Leo Wei, on the left, demonstrating a Kandao camera at Hong Kong Polytechnic

But we discovered the deadline for the Sundance Film Festival is this month, as is the deadline for a major European VR festival.

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We are looking for sponsors and perhaps there is a way to sell it later. VR is a frontier, and there is no way to predict what will happen. For what it is worth, my first VR film was shown at festivals in Brisbane, Las Vegas and Singapore.

If you would like to support, the easiest action with the most value is to buy one of my books, probably i ate tiong bahru. It is a bestseller in Singapore.The paperback version is 17.88, and the ebook and audiobook versions are less than that. If you want to support more, please send me a private message. If you have a company that has a product that could appear in the movie, I am very happy to talk about that as well. Thank you very much for reading this!

At the 2018 Maker Faire at Hong Kong Polytechnic

Stephen Black holding a Qoocam 360VR camera at the 2018 Maker Faire at HK PolyU.

In the next post I will write about the great production, music, art and acting talents who are involved.

Oh yes... Beach Road, my first VR film, was a co-production with Hiverlab that has been featured in VR film festivals in Las Vegas, Singapore and Brisbane.