Category Archives: Singapore

Tiong Bahru Mouth: A Couple Descending

Tiong Bahru Mouth

This post documents progress on Tiong Bahru Mouth, which is a collection of short stories and a visual art project, both by Stephen Black. Visual art, in this case, means photographs, videos and 360 videos. There is also a haiku component which is hidden on the internet. PHOTOGRAPHS http://www.blacksteps.tv/tiong-bahru-mouth-images/ VIDEOS Coffee and Light Tiong Bahru Mouth Wakes Up Jian Boh Shui Kueh at Sunrise Tiong Bahru Teochew Kueh Tiong Bahru Teochew Kueh glutinous rice packing Galicier Counter at CNY Two Friends in a Hardware Shop A Couple Descending  

Cinematography 8.0:VR (best of blog posts 2016) part 3

the previous post:
Cinematography 8.0: VR (best of blog posts, 2016)part 2
Five things I Learned on my first 360 VR shoot: Pioneer/avante-garde/visionary… flop!?
Five things I Learned on my first 360 VR shoot: just because you can…
Five things I learned on my first 360 VR shoot: The Director is Blind
 
Beach Road short film (360 video)
Five things I learned on my first 360 VR shoot: Bobsledding vs. Skateboarding
360 Videography: What would Matisse do?
the first name for Beach Road was Wall Clouding...
Wall Clouding
Wall Clouding preproduction notes
Angelic Visions Notes
cinematography_cover_221116_576_1024_v3
Immersive Environments/VR: Notes on Art and Cinematography
SPOKEN Machinima Notes
SB & 3D (Why I’m excited to be in Eugene Soh’s virtual gallery project)
SPOKEN (virtual art gallery and writing project)
               

Cinematography 8.0: VR (best of blog posts, 2016)part 1

Cinematography 8.0: light and motion in the age of VR, AR, AI, 4K, 8K, AI and drones... the name of the book I am working on. The experiences and information in these posts will shape the book. Comments and questions are always welcome. Please note that the book will consist of two parts: Philosophy and Compendium. The Philosophy section will be theoretical, poetic and hopefully a source of inspiration. The Compendium consists, in part, of descriptions and explanations. In a very open and transparent sense, they can be paid pieces of content, as long as the subject is related to the topic. In the crowdfunding campaign these will be available as rewards. If you would like to discuss this before the campaign begins, get in touch. The pricing structure will be very flexible and besides writing about companies, softwares, aps and products, I would enjoy writing about a VR artwork , film or project that may not have budget. THANK YOU... And now, ladies and gentlemen, ... the blog posts you have all been waiting for! http://www.blacksteps.tv/stephen-black-vr-art-books-and-singapore/ (Hey, who's driving this thing?) http://www.blacksteps.tv/riffs-on-vives-vr-development-bootcamp-at-digipen-part-1/ (If you know nothing about VR content, take a few weeks and really go over this. If you have been making VR content, especially CG-generated, this is a great review of state of the art in 2016.) http://www.blacksteps.tv/riffs-on-viveasiavrs-vr-development-bootcamp-at-digipen-part-2/ (see above) http://www.blacksteps.tv/cinematography-8-0-light-and-motion-in-the-age-of-vr-360-4k-8kar-ai-cg-and-drones/ ( A bit about the book) http://www.blacksteps.tv/he-once-hitchhiked-morning-chat-with-reed-hastings-ceo-netflix-disruption-culture-people-and-leadership/ (Netflix, obviously, are but one of the millions of companies that benefit from the art of cinemotography.) http://www.blacksteps.tv/facebook-livewhat-would-andy-warhol-do/ http://www.blacksteps.tv/notes-on-my-first-two-facebook-live-shoots/ http://www.blacksteps.tv/vr-what-would-picasso-do-notes-and-links/ http://www.blacksteps.tv/what-should-the-new-york-times-sound-like/ http://www.blacksteps.tv/aspects-of-vr-in-bali-wave-ghost-the-novel-by-stephen-black/ http://www.blacksteps.tv/mee-young-photography-project-internal-logic/ http://www.blacksteps.tv/the-cinematography-booknotes-and-eugene-soh/ http://www.blacksteps.tv/the-cinematography-booknotes-and-a-reviewer/ http://www.blacksteps.tv/kind-of-the-vr-state-of-the-union-as-of-march-30-2016-part-1-of-2/ (Things change so much and I became so busy that writing the second part didn't happen) END OF PART 1 PART 2 IS HERE          

Stephen Black: VR, Art, Books and Singapore

This blog post chronicles some of the activities I have been involved with since 2002, when I began being based in Singapore. Previous to 2002, I lived in Manhattan,Tokyo, Paris and Hong Kong.I have a BFA degree in Photographic Illustration from the Rochester Institute of Technology, with a minor in Film and Video and have been employed by companies such as Fuji TV, Cartoon Network, Fox, MTV, France 2 and Turner Classic Movies. I have directed, created promos and written scripts in addition to my activities as a photographer, artist and writer. 2002-2007 Creative Director, Producer, Cameraman, Instructor and Writer for WalkerAsia/Compudia/Blacksteps This story is quite cinematic but to simplify, the CEO who was the guiding force of WalkerAsia and  Compudia passed away unexpectedly, without a succession plan in place. The business plan of WalkerAsia was to be something like Youtube--but at the time we were unaware of Youtube, as it began 3 years later, in 2005.The business plan of Compudia was to create a platform that included email, chat, character licensing and a very very powerful educational/gaming SDK that was both simple enough for inexperienced children and advanced enough for professional game designers. CDK Landing pageI formed Blacksteps to to carry the project forward. However, despite the fact that Compudia had been set up with over $3 million dollars worth of funding and had positive, working relationships with the Singapore Ministry of Education, the Singapore Science Center  and other Singapore agencies, as well as the beginning of public acceptance, issues surrounding the IP made further successes impossible. I then decided to spend more time with art and began writing books-- a lifelong dream of mine. (My father was a book salesman.) I was certain I would return to VR once mobile technology stabilized and VR headsets were finally accessible to the public. Details about the books I wrote can be found elsewhere on this blog. The titles include: The Agaricus blazeii Murrill Notebook, Obama Search Words, Furikake, Contact With Shadow, Bali Wave Ghost and i ate tiong bahru which is a national bestseller in Singapore. The following projects are VR-related Secret Donut World is a collaboration with David Severn a British artist/resident of Japan. The Secret Donut World characters and the world they live in are designed specifically for VR. We are now reviewing SDW in light of recent stabilized technologies, such as those which made Pokemon Go and Job Simulator possible. We are preparing materials for partnerships, licensing and investors.
lance from Secret Donut World

Flame Magnet is go! Art by David Severn

SPOKEN www.gallery.sg Inside of a virtual gallery(Unity) built by Eugene Soh are a number of works which I curated. There was also a writing component. Participants were from all over the world, some very famous, some not. More details can be found on this blog.   Cinematography 8.0 light and motion in the age of VR, AR, AI, 360, 8K and drones is the title of a book work in progress. Information is available elsewhere on this blog.cinematography_cover_221116_576_1024_v3   3how: the Riverwalk Session As co-founder of 3how, I am fortunate to work with exceptionally talented people of all kinds. The musicianship on this album is outstanding and the recording technique provided valuable experience for future audio projects, VR included.
a circle with veins

3how: a table in front of a wall

Lee Wen: Ping Pong Go Round and Seasons Without Seasons Although SWS is not 360, the idea of 360 space was one of the concerns while shooting and editing Beach Road Produced with Hiverlab, this short film was featured at the 2015 Brisbane Film Festival and nominated for Best Experimental Film at the 2016 Las Vegas VR Fest.
360 video still

Stephen Black sits in a parking lot. Image is in 360. Beach Road is a coproduction between Stephen Black and hiverlab

Norm Black was the name of a photo exhibition and the public debut of Beach Road. 3how performed. 2015 ay4ya-woman-with-vr-goggles The Sudden VR Fest at Ay4ya art space at Isetan, Wisma Atria, Singapore.2016 Informal and full of surprises, the Sudden VR Fest was organized by Stephen Black and included the participation of Hiverlab, Lionel Chok/ImmersivelyPicture Perfect Productions,  Jo Joshua/Viziofly and Aram Pan. Related post:  http://www.blacksteps.tv/the-2016-sudden-vr-festival-360-videos-on-youtube/ jo-joshua-at-the-sudden-vr-festival   w-lionel-chok-at-isetan jo-joshua-pointing-at-jane-the-sudden-vr-festival  

Riffs on Vive/AsiaVR’s VR Development Bootcamp at DigiPen (part 2)

Part  1 of this post is here, and includes the list of presenters as well as links to their companies, topics, etc. If you are interested in VR, I would also like to let you know about a book I have been working on: you can be part of it! Thanks again to Vive and AsiaVR for putting together such an inspiring event! OK, again, these notes are in no particular, and in some cases I am just sharing fragmented thoughts and or links. The Nvidia Funhouse was introduced by  Delia Hou, nVidia , in her presentation entitled NVIDIA  VR Works: Accelerating and Enhancing VR Experiences. I was captivated and took few notes. This article from GEforce, however, summarizes what Funhouse is and talks about the back end. A brief description of Funhouse, from Youtube:

NVIDIA VR Funhouse highlights what NVIDIA Pascal-based GeForce GTX 1080 GPUs can do for VR. Built using Epic's UE4, VR Funhouse brings a new level of immersion to VR by enhancing what you see, hear and touch through a combination of great graphics, fully interactive audio and simulated physics.(the red coloring is my doing; I want to emphasize this...) As for the following clip, I reluctantly have to say that, as one who has produced hundreds of promos, this one falls short...)

Now...this video has got the FUNHOUSE HEAT! Finally, from The Verge:

Nvidia's VR Funhouse is a tech demo to test your PC's limits

Another presenter was Martin Eklund, from Space Plunge. Part of his presentation was about GPU-coding for animation and certain effects, but the highlight for me was Art Plunge, which is now in a Kickstarter  campaign. Douglas Lee, from Fantahorn Studio (HTC Vive)shared his experiences in VR Game Development Related articles: VR and game development is not a grocery store by Joe Radak on Medium) An Engadget article on a Breakdown on the costs of Character Development, by Jessica Conditt Weiging, from HTC Vive, gave a presentation on the New Era of VR Another presentation: Asset Creation Process for Front Defense. By Ethan Tsao, Fantahorn Studio Vive X, the Accelerator Program. Discovered this...(ultimate empathy machine?NOT!) Joe McGinn, from DigiPen Institute of Technology, shared insights into  Presence in VR. "Presence" is what it is all about. Immersion. The technical side must become so good that it is invisible. One glitch, one dropped frame and the illusion vanishes. Joe's talk highlighted ways to put the "real" into virtual reality. A TechCrunch article on Presence I would like to deeply thank all of the presenters and the organizers. Starting from 2002 I was deeply involved with VR, gamememaking and educational uses of VR. In 2007, because of unforeseen circumstances with the company that I was employed with, as well as new opportunities, I shifted my focus to art and writing. The Kindle (a device built by a megacompany; a device dedicated to only ebooks!) was launched in 2007 and with it, my book writing began. I've since written five books, including a Singaporean bestseller. My plan was to wait until mobile had stabilized and VR  was almost ready for mass adoption..and here we are! This bootcamp brought me up to speed. Some things haven't changed:  although computational power has increased,  graphics are still a challenge. I was thrilled to discover, with an open mind, the state of physics engines and haptics. Now we have HMDs and hand controllers! WOW!.......It's 2017... I have characters, artworks and ideas for VR experiences and am more than ready to help define VR cinema... Let's go! SB vr-haptic-demo        

everything

You are probably here because you received a piece of paper from me.   HELLO   I am writing this on Thursday, November 24....  a very full day. Probably on Sunday I can come back and fill this page full of descriptions and links about my projects. For now... SPOKEN at www.gallery.sg this was created with Eugene Soh and is full of art and writing. It requires a 10 meg download, which is free. Beach Road You'll need a VR viewing device to see this short film which was featured at the 2015 Brisbane Film Festival and nominated for Best Experimental Film at the 2016 Las Vegas VR Fest. Descriptions of my books including videos and reviews. Please consider taking a look at my crowdfunding projects for a Tiong Bahru poster AND a book on the way that technology has affected cinematography. And, scattered throughout this blog are posts about art, post full of photography, short stories and posts about all kinds of things.   THANKS FOR STOPPING BY!   Stephen Black    

Tiong Bahru Time by Stephen Black

  1. This will be a book of photographs, facts, history and stories about  the people, food and community of Tiong Bahru and the surrounding area.
  2. Please note that  Tiong Bahru Time is  a working title that may or may not be used. However, the idea of time is definitely the foundation of the book. Examples: breakfast time, lunch time, Hungry Ghost Month, the Monkey God's Birthday, the pre-war flats, the post-war flats, daytime, nighttime, the seasons, 24 hours in Tiong Bahru, childhood, adulthood, The Sixties,etc.
  3.  The photographs and text will be mainly by Stephen Black, whose previous book on Tiong Bahru, i ate tiong bahru, is a national bestseller. Stephen Black holds Bachelor of Fine Arts Degree from the Rochester Institute of Technology and his works have been shown in galleries and museums worldwide. He has worked at various roles for companies such as CNN, Cartoon Network, Fuji TV, Fox and France 2. His 360 short film entitled Beach Road was featured at the 2015 Brisbane Film Festival and nominated for Best Experimental Film at the 2016 Las Vegas VR Fest. Elsewhere on this blog are posts about his involvement with music, CG-generated environments and other artists.
  4. At this time the total number of pages will likely be about 200 pages; size not yet determined.

He Once Hitchhiked: Morning Chat with Reed Hastings, CEO Netflix: “Disruption, Culture, People and Leadership”

reed-hastings

Being a very experienced entrepreneur, I have to strongly disagree with a statement Reed Hastings made last Friday during his presentation for the U Creative community in Singapore.

"An entrepreneur," he said," is someone who jumps out of a plane without a parachute, wholeheartedly believing that a bird will pass by and carry him to safety."

What nonsense!

An entrepreneur works his tail off making plans and researching, so that after jumping out of the plane, he or she knows exactly where and when a FLYING DRAGON will appear to carry him or her over the Mountains of Hardship and the Desert of Loneliness to the Magic Conference Room Where One's Colleagues Are Stunning. Anyhoo... Reed Hastings: "The creative economy is about variability." "Adequate gets a great severance package." Most of the topics Mr. Hastings touched upon are here. HIGHLY RECOMMENDED.
Reed Hastings interviewed by  Motley Fool. "On the Beauty of Making Mistakes" Mistakes however are also learning opportunities and Hastings talked about how his shaped his future decisions during an interview with venture capitalist John Doerr at Kleiner Perkins Caufield & Byers recent CEO Workshop.  (includes the foot mouse story)

Streaming saturation: Netflix to double its original content for 2016

The end of capitalism has begun

Without us noticing, we are entering the postcapitalist era. At the heart of further change to come is information technology, new ways of working and the sharing economy. The old ways will take a long while to disappear, but it’s time to be utopian

i ate tiong bahru limited edition glass sculptures/JDMIS/certificate of authenticity

iatb-glass-signing-at-jdmis I am honored  that the Jewellery Design and Management International School have agreed to oversee the certificates of authenticity for the edition of signed(etched) glass artworks in the crowdfunding campaign now on ZingoHub. (You can learn more about JDMIS here.) As stated on the crowdfunding page,  a total of eighty-eight glasses will be signed with an etching pen and numbered. A certificate of authenticity will be enclosed with each glass. I have known Tanja Sadow, the dean of JDMIS, since I arrived in Singapore in 2002. I know that many jewellery-making success stories are associated with the high standards of JDMIS and I am thrilled that JDMIS has agreed to oversee the authentication process of the i ate tiong bahru glass artworks. iatb-cup-certificate-of-authenticity