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Category Archives: Stephen Black
I began working with VR in 2002, with a software development kit for children, the CDK. The Creative Development Kit allowed inexperienced children AND serious game developers to create games and projects, using our models and commands. The CDK was studied by the Singaporean Ministry of Education and used in schools throughout Singapore, as well as in the Singapore Science Center. I took a hiatus from VR to write books, one of which has become a best seller in Singapore. I also began research f0r a book on digital cinematography/VR/art, co-produced/curated SPOKEN, a virtual gallery with Eugene Soh and wrote/co-produced/starred in a 360 short film called Beach Road. In the middle of 2016, I decided that the time was right for my VR ideas. This blog is filled with posts about research , seminars, meetings etc. I am now refining my pitchdeck for presentation to investors/VCs. I would prefer to bootstrap, but for this company, at this time, that is a challenge that would seem to take a long time to solve.
I've plenty of notes about this place, as well the nights I've spent with the present owner at the 123 Cafe... http://johorkaki.blogspot.com/2012/01/indian-curry-puffs-salahuddin-bakery-in.html?m=1 https://m.facebook.com/pages/Salahuddin-Bakery-Jalan-Dhoby/151382781582630 https://www.tripadvisor.co.uk/Restaurant_Review-g298278-d7139589-Reviews-Salahuddin_Bakery-Johor_Bahru_Johor_Bahru_District_Johor.html
An outline of reasons as to why Singapore is the place for Stephen Black's planned VR startup.
- As Creative Director/Producer for the CDK, a CG-generated VR project for a Singapore-based joint venture, SB became very familiar with Singapore's working environment, including government policies and business practices. (The CDK is described more fully elsewhere on this blog.)
- As a long-term resident based in Singapore since 2002, and the author of a bestselling book about Singapore (i ate tiong bahru), SB has a familiarity with Singapore as well as a personal and professional network.
- The government of Singapore provides support for VR and VR-related startups. https://www.spring.gov.sg/Nurturing-Startups/SEEDS/Pages/spring-start-up-enterprise-development-scheme.aspx
- As a teacher of VR-related educational software in the Singapore educational system, SB has experience "in the trenches", regarding the demands of institutions, schools, teachers and students. The Singapore Ministry of successfully tested the CDK and presented the results at an international educational symposium.
- Singapore is a regional hub, with strong connections throughout Southeast Asia,India, China and Japan. This fact, combined with SB's living experiences in Japan, Hong Kong, Paris, New York and Bali create a strong possibility for an active beta network that will be an influential force for global take-up. 7. English: yes! Other languages? Yes, yes, yes and yes! 8.Singapore's multicultural population is also very smartphone savvy. 6. Safe and stable, Singapore has trustworthy legal and business infrastructures.
Two hundred percent. Ten thousand percent. Whatever it takes.... I am finalizing a pitch deck now and calmly, but urgently, looking for a Unity/C# person who works hard and dreams harder. VR and more. NOW.
This post documents progress on Tiong Bahru Mouth, which is a collection of short stories and a visual art project, both by Stephen Black. Visual art, in this case, means photographs, videos and 360 videos. There is also a haiku component which is hidden on the internet. PHOTOGRAPHS http://www.blacksteps.tv/tiong-bahru-mouth-images/ VIDEOS Coffee and Light Tiong Bahru Mouth Wakes Up Jian Boh Shui Kueh at Sunrise Tiong Bahru Teochew Kueh Tiong Bahru Teochew Kueh glutinous rice packing Galicier Counter at CNY Two Friends in a Hardware Shop A Couple Descending
I must thank Objectifs and Michael Naimark. Wow! For the past few years I have been taking notes and making blog posts for a book about cinematography in the age of VR, AR, AI etc. Suddenly, I learn about Virtual Reality for Artists, a workshop organized by Objectifs. The workshop is by Michael Naimark, whom I know nothing about. I do sign up immediately, however, as he was Google's first resident artist. I walk in early.Michael is writing something on the whiteboard: https://medium.com/@michaelnaimark/vr-cinematography-studies-for-google-8a2681317b3#.ra9zaxwfd WOW! I introduce myself and make it very clear that I am working on a book about VR cinematography and had no idea of his work. "Not here to steal your fire and will credit you always". Michael, from the "artist as bridge school" seems fine with the situation. ((Note: That link above, in which Michael explains a VR test he did, is an absolute must for anyone serious about VR.) So, without further ado, I present my notes. They are in no particular order, a fact that becomes immediately obvious. .................................. Transmedia Nodal point http://thomas-schwenger.de/index.php?ch=kh&sub=sub_tt&pg=npe http://www.vrphotography.com/data/pages/techtutorials/technotes/nodalptalign-tn.html Matterport http://www.forbes.com/sites/robertadams/2016/09/07/virtual-reality-is-about-to-revolutionize-these-three-industries/#3ae6fc4a7228 "So much is undefined" "First word art, last word art" Branching movies interactive movies intimate space Camera based reality Camera based reality + modeling The Rocky of VR Daydream........................... point of view Modal VR Tango https://www.cnet.com/news/googles-tango-phone-a-preview-of-2017-augmented-reality/ http://www.theverge.com/2016/5/12/11663654/google-project-tango-expansion-vr-indoor-mapping-android Nolan Bushell on the future of storytelling https://www.engadget.com/2016/10/12/atari-co-founder-launches-modal-vr/ Kevin Kelley poverty porn The Czech? interactive movie made by changing lens caps on projectors. scenes of same duration https://books.google.com.sg/books?id=zVUEAAAAMBAJ&pg=PA31&dq=Kinoautomat+Raduz&hl=en&sa=X&ved=0ahUKEwju7L2W_PDQAhXIOI8KHdgpC8EQ6AEIKzAD#v=onepage&q=Kinoautomat%20Raduz&f=false bullet screen Driving While Black The realities of arcades. User centered design Imax VR Ghostbusters https://en.wikipedia.org/wiki/Michael_Naimark IMU first person POV VR journalism directed attention 65 % SNAP vs. Google Glass Camera that Changed the World Pan, tilt and roll-camera directions hyperlapse- take out the wobble Hollywood vs. Silicon Valley Facebook VR camera stabilization Magic Leap Hololens size of display is arbitrary Action cams Anything where hands are involved The feeling of being there Robert Flaherty Documentary Richard Deskin Occlusion missing data bulls eye steadycam artists you don't have to fill the whole 360 vr. cinematography studies #3 you should see the whites of her eyes ears are easy to fool. eyes are hard to fool the content's relationship to the medium a mixing board, to "duplicate" reality flight simulator multiple viewers in a shared space VR..the intimate space, right in front of you Gamers know this Cineoramas 1900 Paris Exposition Representing people in VR Equirectangular sections; the map makers' problem orthoscopic: everything is is scale no zooming first person point of view walking together How the West Was Won intimate language nadir hole ambisonic sound Riftcam http://riftcam.com/#why180 Google Killed a Donkey binaural microphone Jean Ropuch Richard Leacock Cannot look around; cannot sway. Navigation Manipulation Cinematic branching https://books.google.com.sg/books?id=hRtBAQAAQBAJ&pg=PT77&lpg=PT77&dq=cinematic+branching&source=bl&ots=yuz5O7_Q6T&sig=GrJaO7CvY_kh_5D4kMgkF8b8PrQ&hl=en&sa=X&ved=0ahUKEwjJnd-v-_DQAhUSSY8KHYvRBfQ4FBDoAQgwMAQ#v=onepage&q=cinematic%20branching&f=false http://www.gamasutra.com/blogs/AlexanderFreed/20140909/225281/Branching_Conversation_Systems_and_the_Working_Writer_Part_2_Design_Considerations.php ears easy to fool; eyes difficult Abel Gance 1927 Napoleon Jeff Lynch ???? Matterport
Cinematography 8.0: light and motion in the age of VR, AR, AI, 4K, 8K, AI and drones... the name of the book I am working on. The experiences and information in these posts will shape the book. Comments and questions are always welcome. Please note that the book will consist of two parts: Philosophy and Compendium. The Philosophy section will be theoretical, poetic and hopefully a source of inspiration. The Compendium consists, in part, of descriptions and explanations. In a very open and transparent sense, they can be paid pieces of content, as long as the subject is related to the topic. In the crowdfunding campaign these will be available as rewards. If you would like to discuss this before the campaign begins, get in touch. The pricing structure will be very flexible and besides writing about companies, softwares, aps and products, I would enjoy writing about a VR artwork , film or project that may not have budget. THANK YOU... And now, ladies and gentlemen, ... the blog posts you have all been waiting for! http://www.blacksteps.tv/stephen-black-vr-art-books-and-singapore/ (Hey, who's driving this thing?) http://www.blacksteps.tv/riffs-on-vives-vr-development-bootcamp-at-digipen-part-1/ (If you know nothing about VR content, take a few weeks and really go over this. If you have been making VR content, especially CG-generated, this is a great review of state of the art in 2016.) http://www.blacksteps.tv/riffs-on-viveasiavrs-vr-development-bootcamp-at-digipen-part-2/ (see above) http://www.blacksteps.tv/cinematography-8-0-light-and-motion-in-the-age-of-vr-360-4k-8kar-ai-cg-and-drones/ ( A bit about the book) http://www.blacksteps.tv/he-once-hitchhiked-morning-chat-with-reed-hastings-ceo-netflix-disruption-culture-people-and-leadership/ (Netflix, obviously, are but one of the millions of companies that benefit from the art of cinemotography.) http://www.blacksteps.tv/facebook-livewhat-would-andy-warhol-do/ http://www.blacksteps.tv/notes-on-my-first-two-facebook-live-shoots/ http://www.blacksteps.tv/vr-what-would-picasso-do-notes-and-links/ http://www.blacksteps.tv/what-should-the-new-york-times-sound-like/ http://www.blacksteps.tv/aspects-of-vr-in-bali-wave-ghost-the-novel-by-stephen-black/ http://www.blacksteps.tv/mee-young-photography-project-internal-logic/ http://www.blacksteps.tv/the-cinematography-booknotes-and-eugene-soh/ http://www.blacksteps.tv/the-cinematography-booknotes-and-a-reviewer/ http://www.blacksteps.tv/kind-of-the-vr-state-of-the-union-as-of-march-30-2016-part-1-of-2/ (Things change so much and I became so busy that writing the second part didn't happen) END OF PART 1 PART 2 IS HERE