September 24, 2014 6:30 am. Tonight's the night! In twelve hours we go live. Last night we did testing and things were near perfect. Eugene raced through the gallery: I walked around slowly. Eugene could fly; I had trouble with stairs. He taught me how to stand on his shoulders. We were like two kids running around, two kids holding wine glasses.
And then he had to go. No notice, just wrote that he had to go get his brother at the airport. Poof! Gone. I suddenly felt alone, almost lonely.
-Yesterday I could hear Eugene and his four year old nephew in the gallery. So perfect to hear a child's voice in the gallery.
-The level of detail increased, but the download size has remained small.
-Ai Weiwei and Jeff Koons... additions by Eugene. Haven't spoken to them yet...I guess I will have to do that.
August 23 Need to research Beyond Manzanar and other virtual reality artworks... http://www.design2marketinc.com/bus/02/manzanar/
Panelists for a discussion on Manzanar:
Tamiko Thiel, Japanese American new media artist and engineer interested in investigating new forms of narrative structure and in developing socially and culturally meaningful uses of virtual reality.
Zara Houshmand, Iranian American writer, theater director, and multimedia artist whose work focuses on cross-cultural issues. She was involved in pioneering the development of virtual reality on the Internet.August 11 SPOKEN is evolving... The starting point, the virtual gallery, now supports a "lab" featuring text pieces from twenty writers. Equally important, SPOKEN is developing depth as well as an accessible internal logic. This logic may be based on the fact that SPOKEN has no grand statement to make; the interaction is the statement. I often find myself comparing SPOKEN to having a good conversation with a stranger. Good conversations are not planned.(Origin of CONVERSE Middle English, to live (with), from Anglo-French converser, from Latin conversari First Known Use: 1520) When conversing, the topics may change rapidly.Starting with a simple greeting or a bland comment about the weather, a conversation has the ability to easily jump from topic to topic.Emotions and memories can appear without warning. Time is irrelevant: "yesterday", " couple of years ago", "...during the next World Cup","When she learns to drive" "when he retired" etc. etc. the many expressions related to time. Conversations are spontaneous.Hopefully every one who visits SPOKEN will have a different experience based on the unpredictable events and association made possible by combining a virtual environment with art and creative writing... August 6
Eugene, on August 3, notes on the ebook catalogue: COVER SPOKEN a phenomenon of virtual reality, art and creative writing Eugene Soh Stephen Black Curated by Helium gallery.sg September 17, 2014-February 14, 2015 TABLE OF CONTENTS Introduction by Alps Bethneck Bios of ES, SB and Helium History of gallery.sg -The Web Art Show Artworks with Artist Information + Musical Portraits About SPOKEN -Mindmap/Graph Curatorial and VR aspects Music of SPOKEN Results of Writers Lab Eugene, am collecting notes about the history of gallery.sg From the Straits Times article of Tuesday, April 29, 2014 by Huang Lijie -Gallery.sg was an extension of the Web Art Movement project which you began in January 2014.
Web Art Movement began with two steps. First, you one word domain names that ended with .sg, such as slave.sg. , yellow.sg , good.sg etc. (Free one year adoption of the domain name) gallery.sg was one of these names. Then in April 2-14, you used multiplayer game technology to build a virtual gallery. Inside of that virtual gallery were the works of 15 artists, artists who had acquired one of the .sg domains. Cost about $10,000 to build and took three months to make. "primarily an experiment to push the boundaries of technology in art rather than fulfill e-commerce functions. Gallery.sg was mentioned in Singapore’s main local paper, The Straits Times, on the 29th of April, 2014. Proud day for the project! It was a huge article about the growing trend of art sales on the Internet. Gallery.sg is the only mentioned site that does not actually sell art. “Although unique, the presence of Gallery.sg under-scores the varied, exciting landscape of art galleries in the digital age and it points to how two models of galleries, online and offline, sometimes conflate.” E-mail: email@example.com, Phone: +65 9025 6421 With support from the National Arts Council, Gallery.sg will open next month on 19th April 2014 on www.gallery.sg. It will feature 15 artists from the Web Art Movement Singapore in its inaugural show, The Web Art Show.
“This is essentially an experiment but one with endless possibilities for the future.There are many ways in which state museums, commercial galleries, not-for-profits, artists, and industry professionals could possibly use this platform. Not in the least to reduce the cost of logistics and travel but also to extend their reach to audiences who may not be able to physically attend exhibitions for economic reasons, health concerns, or even weather conditions.” Said local artist and Web Art Movement founder, Eugene Soh.
Eugene, this reminds me of us a bit. But, of course getting a jpeg and permission is different from getting permission and moving an object... It was more like, "Can we pull this off?" Because we are a shitty little gallery on the Lower East Side, and, like, who has the balls to ask to borrow a Dan Flavin? And you know what? We had the balls to ask, and we pulled it off, and it was a fantastic show. So for me like the work behind getting the shows, that’s not the reward, but it’s kinda sick. Like, fuck money, fuck all that. If you are actually excited about a show, people respond to that, and it’s pretty nice. http://www.artspace.com/magazine/interviews_features/interview_with_leo_fitzpatrick
Eugene, These notes are from NHung Walsh, from an email...