Tag Archives: educational games

Games: Does anybody remember laughter?

Laughter makes us feel better. It's cheaper than chocolate and needs no prescription. 

I googled "humor in gamemaking". Not a lot of posts, and most were not new. It seems no one shares my dream of 25 million Fortnite players laughing so hard they shoot milk through their noses. Or spaghetti.

The first suggestion from Google was from Makansutra, a great article by Bob Mackey

Forget photorealism and perfected motion controls; if there's anything we need to aspire to in video games, it's simply being funnier.

Bob Mackey

Bob is on twitter: @bobservo. He co-hosts Retronauts and hosts Talking Simpsons and What a Cartoon!

The second post-- from 2012, is also on Gamasutra. Written by Dan Cook, it is very informative, and full of links. It also includes the world's funniest joke (according to American men).

Two hunters are out in the woods when one of them collapses. He doesn't seem to be breathing and his eyes are glazed. The other guy takes out his phone and calls the emergency services.

He gasps: "My friend is dead! What can I do?" The operator says: "Calm down, I can help. First, let's make sure he's dead." There is a silence, then a gunshot is heard.

Back on the phone, the guy says: "OK, now what?"

Dan Cook is on twitter: danctheduck, and the Chief Creative officer of Spryfox.  Blog

There are games that are obviously flat-out comedies, like the Borderlands series. Other titles, like Left 4 Dead, feature constant quipping by characters, and by movie standards could easily be described as comedic.
But looking at games you'll notice that, by their very nature, they are comedic. Even ultra-serious dramas can become comedic by virtue of allowing you, the player, to do things that go against their style...

The quote above is from Matthias Zarzecki's excellent article, What Makes Games Funny? A Look at Comedy and Humour in Video Games. Another one of the top Google suggestions, another one that is not current.Matthias' website is surprising and impressive: it's full of coding mathematics related to iOS and Unity Development.

So there you have it. I am a writer, a creative guy, a gamemaker and very interested in AR. Would be very happy to work with people to make game players laugh. I am serious.

ARphabet Tour: Toledo, Ohio

Stephen Black, writer, producer and Toledo native, returns to his hometown to talk about Augmented Reality (AR). AR is a new technology now making an impact upon education, art, medicine, industry and entertainment.

The presentation is for a general audience (including children) and is based upon the best of Stephen's presentations from universities across Southeast Asia, as well as MIT. Come on down and meet Bubiko Foodtour, the Dundercats and a few other surprise guests. Toledo is the second stop of the ARphabet Tour http://www.blacksteps.tv/

Thursday, January 31: 7-8PM An Introduction to AR

CANCELLED BECAUSE OF THE COLD...Stop by on Friday, Saturday or Monday!

Augmented Reality is the technology in which digital words or objects are combined with the real world. Pokemon Go is the most famous example of AR. If you watch sports, you will often see information or diagrams overlaid on the game, especially in football. AR requires a phone, tablet or a new device called smartglasses. Soon, Facebook and Apple will make AR smartglasses. 

This presentation includes examples of AR, as well as its history. Present and upcoming uses of AR in education, art, medicine and industry are shown. www.blacksteps.tv

These links provide more information:

Definition of AR

Microsoft's Hololens AR product


Friday, February 1 2-3:45 An Introduction to Self-Publishing and the books of Stephen Black 

One of Stephen Black's books, I Ate Tiong Bahru, is a bestseller in Singapore, and all have achieved critical acclaim. In this presentation his books as well as insights into self-publishing and Amazon are presented.

Information about the books here.


Saturday, February 2 2-3:15 In Search of the Ultimate Mango Sticky Rice

Stephen Black and Sayuri Okayama recently toured Southeast Asia, researching food for book and augmented reality projects. In this talk,  mango sticky rice,  the popular dessert, is discussed in terms of geography, culture, economics and nutrition.


Monday, February 4 6-7:15 The ARphabet Tour: Augmented Reality, Self-publishing and Mango Sticky Rice!

Stephen Black and Sayuri Okayama traveled through Southeast Asia in 2017/18, researching food, writing books and networking with Augmented Reality companies,artists and researchers. This presentation, suitable for all ages, features the highlights of that two-year journey.

All events will be held at the Washington Branch Public Library, 5560 Harvest Lane.

tel: 419-259-5330

Stephen Black bio here.

A crash course of AR in 2018 can be found here.

Beach Road, a 360 VR movie produced and directed by Stephen Black.

SPOKEN , a virtual gallery by Eugene Soh, curated by SB.

The ARphabet Tour explained.

China's Silicon Valley
https://makermag.com/2019/01/07/hqb-china/

ARphabet Tour: The Doughbots



Hi! There is an Indiegogo campaign for the ARphabet Tour.

All of the sections of the ARphabet Tour are explained here.



Another creation from the minds of David Severn and Stephen Black, the Doughbots are ready to teach basic math and reading skills!

AR educational games
 a glimpse into the Doughbot World