Tag Archives: games

Gaming and VR at SXSW 2019

A look at VR and gaming on the final day of SXSW 2019. There was also a cosplay competition and, at night, a party with bands.

VR experience with large display
At the Alienware Outpost, SXSW 2019
At the Alienware Outpost, SXSW 2019
Explaining VR
Founder of Radical Empathy, Billy Joe Cain
cute face on monitor
Groove Catcher prize winning VR game
many gamers and computer
SXSW 2019
gaming competition
SXSW 2019
Young man standing and using VR
artistic VR game landscape
fans watching a video game
a couple watching a video game
computer game competition
African-American woman playing a video game
One Passion portraits at Alien Outpost
Video game competition at Alien Outpost, SXSW 2019
Flyquest Announcers discussing gaming
gamer at Alien Outpost, SXSW 2019
Screen displaying game and four players

Games: Does anybody remember laughter?

Laughter makes us feel better. It's cheaper than chocolate and needs no prescription. 

I googled "humor in gamemaking". Not a lot of posts, and most were not new. It seems no one shares my dream of 25 million Fortnite players laughing so hard they shoot milk through their noses. Or spaghetti.

The first suggestion from Google was from Makansutra, a great article by Bob Mackey

Forget photorealism and perfected motion controls; if there's anything we need to aspire to in video games, it's simply being funnier.

Bob Mackey

Bob is on twitter: @bobservo. He co-hosts Retronauts and hosts Talking Simpsons and What a Cartoon!

The second post-- from 2012, is also on Gamasutra. Written by Dan Cook, it is very informative, and full of links. It also includes the world's funniest joke (according to American men).

Two hunters are out in the woods when one of them collapses. He doesn't seem to be breathing and his eyes are glazed. The other guy takes out his phone and calls the emergency services.

He gasps: "My friend is dead! What can I do?" The operator says: "Calm down, I can help. First, let's make sure he's dead." There is a silence, then a gunshot is heard.

Back on the phone, the guy says: "OK, now what?"

Dan Cook is on twitter: danctheduck, and the Chief Creative officer of Spryfox.  Blog

There are games that are obviously flat-out comedies, like the Borderlands series. Other titles, like Left 4 Dead, feature constant quipping by characters, and by movie standards could easily be described as comedic.
But looking at games you'll notice that, by their very nature, they are comedic. Even ultra-serious dramas can become comedic by virtue of allowing you, the player, to do things that go against their style...

The quote above is from Matthias Zarzecki's excellent article, What Makes Games Funny? A Look at Comedy and Humour in Video Games. Another one of the top Google suggestions, another one that is not current.Matthias' website is surprising and impressive: it's full of coding mathematics related to iOS and Unity Development.

So there you have it. I am a writer, a creative guy, a gamemaker and very interested in AR. Would be very happy to work with people to make game players laugh. I am serious.

AR: a unicorn possibility is real, large, and very near

This post is interesting, valid...and outdated. Contact me at arphabettour at gee mail if you'd like to hear about my latest plans and activities. This post is also informative.

..................................................................

... I will be at ARIA at MIT.

Hello to those who attended my 2018 AR workshops and presentations! And, hello to those who are interested in my AR startup plans! Thanks for stopping by!

The state-of the art AR blog posts of last summer are now ancient history! The following eight blog posts are a glimpse into the latest AR developments and opportunities. 

6D

Whare/Samsung

Magic Leap

Niantic

WakingApp/Vuzixhttps://www.wakingapp.com/blog

Amazon Sumerian

Microsoft Azure + Unity

AR Smartglasses by Facebook +

Now is the time to produce AR content for industry, art and entertainment- and games.


I have been involved with games/spatial computing since 2002, and am now ready to launch an AR startup that involves games, filmmaking and video/content production. If you, or someone you know, is interested in investing, I hope we can talk.

I can share the successful pitch I used at TechCrunch  Shenzhen a week ago. As positive as the response was, it never hurts to share a vision, especially if that vision includes a unicorn. onwARd,
Stephen Black

PS The flyer below is a bit out of date; the startup idea mentioned below includes games.


Presentations and workshops by Stephen Black

This blog has many posts about AR and startup plans, all of which are outdated, but do provide insights.