VC questions applied to a book and a VR startup

I am presently in Johor Bahru Malaysia, where I am duotasking: writing a book and concluding the research necessary to begin  a VR-related startup. The questions that investors ask are a must for for my startup and an interesting way to look at my book project. The VR section immediately follows the book section.

VC Questions for Touching JB, a book by Stephen Black

What is it?

A 50,00 word book based on the experiences, thoughts and blog posts of Stephen Black, written during an unexpected stay in Johor Bahru, Malaysia in the spring of 2017. Topics and themes include  cultural issues, human relationships, food, comedy, art and virtual reality.

What problem does it solve?

There are no fact-based fiction books about Johor Bahru. As JB continues to gain international recognition, Touching JB will also gain prominence

Competition

There are no comparable books about JB.

Who is making it?

Bestselling author and producer Stephen Black is making it, aided by Book Merah, who made i ate tiong bahru a bestseller in Singapore.

Potential audience?

Ten thousand readers within five years.

What work has been done?

25,000 words have been written. On schedule.

How will it grow?

Book Merah will handle promotion and marketing. The readers of  Black's previous books will be the first group contacted. Once reviews are secured, large scale promotion will begin.

References

Goodreads, Amazon, Art Review Asia, Expat Living Magazine

Schedule

Finish writing in April. E-publishing and promotion to follow immediately.

VC Questions for a VR-related startup being initiated by Stephen Black

Note; Parts of the following are intentionally vague and for now SVRP (Steve’s VR Project) is being used as the project name.

 

What is it?

A Google Daydream app and platform  for nongaming casual VR users.

What problem does it solve?

Entertainment, education, tourism and other industries will have a tool to build audiences with.

Competition

There is, presently, no competition.

Who is making it?

Experienced 3D and gaming producer Stephen Black

Potential audience?

Tens of millions+

What work has been done?

Extensive research, planning and paper grey boxing

How will it grow?

Carefully chosen beta testers, then alpha companies and individuals, freeware

References

Previous projects were successfully used by the Singapore Science Center and the Singapore Ministry of Education

Schedule

Prepare mockup. Find money. Go forth and prosper.

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