Featured image: Bubiko Foodtour on the red carpet at Cannes. An AR filter by Vincent Trastour/ Flamingo Filters.This 3D version of Bubiko created with Novaby.
(I will be presenting at VIEW 2020, the topics being Spatial Cinema, GeoPose and Bubiko Foodtour.)
July 26, 2020. This post is a (partial) documentation of the beginning of spatial cinema. Spatial cinema: AR-based storytelling, meaning ultimately, a medium based on GeoPose, 3D models, audio and viewing/recording devices.
The following piece, created with an Instagram AR app, is also indicative of the future. As ideas and processing power continue to increase, it is easy to imagine this app evolving into new art form combining live action, 3D models and audio.

Disney have always had the vision, the content and the resources to create cutting edge entertainment. They have done it again with AR. This is 75% game, 25% spatial cinema.
This is the first of a series on spatial cinema. These notes, and more, are being added to the revised edition of Bubiko Foodtour's Unusual Guide to Augmented Reality.
Questions and comments are always welcome. The next post about spatial cinema is here.
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