I have been working with 3D models and computer game software since 2002, although much more on the creative side than the technical side. Having said that, to fully realize a creation in AR/computer -generated 3D, one must be fully aware of the the theory, possibilities and limitations of the softwares. 3D printing! In researching this, I was thrilled to discover the work of Wisut Ponnimit, especially Mamuang, his well-known character. The use of mascots by the prefectures in Japan has also been inspirational. This first stage of research is very open and more about capturing character. The next stage involves wireframes and 3D modeling and is more technical. Aroi mak mak!
Bubiko Foodtour is introducing the world to Augmented Reality, starting with Southeast Asia.This is in anticipation of 2018, when hundreds of millions of mobile phones and tablets will be able to create AR experiences. However, the 3D model of Bubiko Foodtour is not yet available in 3D. There are several reasons for this, the primary one being that we are testing/refining what motions Bubiko will be performing in AR. These have to be carefully considered. Here are some of the Bubiko related ideas we have been thinking of, learning from, and experimenting with.